-- local AirTGT = missionCommands.addSubMenu("空中目标")
-- missionCommands.addCommand("靶机 MiG-29 导弹", AirTGT, respawnTGT, {val = 1})
-- missionCommands.addCommand("靶机 Su-27 导弹", AirTGT, respawnTGT, {val = 2})
-- missionCommands.addCommand("靶机 H-6J", AirTGT, respawnTGT, {val = 3})
-- missionCommands.addCommand("冷战空战 F-86", AirTGT, respawnTGT, {val = 4})
function musicPlay( music )
	trigger.action.outSound( "l10n/DEFAULT/" .. tostring(music["name"]) )
end

local music = missionCommands.addSubMenu("音乐播放（ 非无线电 ）")
missionCommands.addCommand("TogGun", music, musicPlay, { name = "Top Gun Authem.ogg" })
missionCommands.addCommand("DangerZone但是在沙漠风暴", music, musicPlay, { name = "DangerZone但是在沙漠风暴.ogg" })
missionCommands.addCommand("Twilight", music, musicPlay, { name = "Twilight.ogg" })
missionCommands.addCommand("ChargeAssault", music, musicPlay, { name = "ChargeAssault.ogg" })
missionCommands.addCommand("Wake Island", music, musicPlay, { name = "Wake Island.ogg" })
missionCommands.addCommand("Tropical Storm", music, musicPlay, { name = "Tropical Storm.ogg" })
missionCommands.addCommand("停止播放", music, musicPlay, { name = "音效音乐.wav" })
